Showing posts with label review. Show all posts
Showing posts with label review. Show all posts

Wednesday, October 19, 2011

Google Scribe wrote my blog

Hello everyone! I was wondering what the hell is going on with google and i saw a new feature called google scribe. it is a nice addition to the blogger community and wrote nearly this entire article for me. I typed barely 10 letters in this whole thing. the only thing that would improve the system's performance would be if it refered back to the rest of the sentence for context clues.

Wednesday, September 28, 2011

No news today

Because its my birthday! But tomorrow I'm going to write a review of Minecraft 1.8

Saturday, May 14, 2011

Teetering on the...Brink

So...Brink. I feel like this is a classic case of too much hype. Yes, the game looks awesome. Yes, it sounds amazing and yes it is fun to play. But there are some drawbacks. First the crippling multiplayer lag. I know that most games have lag issue when they first come out but this is weird lag, like the code is wrong or something. It wouldn't be that much of a problem is the singleplayer was anywhere near challenging. The AI is dumb and scripted and there is no way to coordinate assaults. And the opponents are easier to gun down than a barn while your armed with an asteroid the size of the sun. As for the balance and game play that is also lacking. Unlocking everything is laughably easy and can be accomplished in a single sitting. The class system is treated too loosely and so you spend all this time customizing for a preferred class, and then suddenly have to switch in-order to complete an objective. Also one of the biggest downfalls in my mind is the sniper rifles. Let me set something down: I love sniping. BF:BC2 is one of my favorite games for this reason. And while I prefer games where a torso shot wounds but doesn't insta-kill, headshots should always make the person explode into a pink mist. I mean its their head. Its kind of essential. In tandem, the S.M.A.R.T. system is not as easy to use as the trailer made it out to be. There are a few set area where you leap, vault, slide etc. and the maps are definitely too linear to fully explore this system. Finally the lack of a split screen is another worry for me. I mostly play with friends and for that reason love halo. In my opinion, if the game exists it should have split screen. Guests are not necessary but enjoyed and you should definitely allow full accounts to play on the same console. Brink has this in common with BF:BC2 and it is the only thing i hate about that game. All in all, heres hoping that Bethesda learns from this and makes a sequel that is everything Brink is not.

Tuesday, April 26, 2011

Bought the Vuzix Wrap920

So a little while ago I finally bought those damned glasses. Dropped 400$ from my bank account and 2 days later there they were. Being the excitable person that i am i stood in the mail-room and tore off the packaging before rushing upstairs to try them out. And i was shocked at the quality. The focus dials are a little hard to get at first and the first few times using text may take a little bit to focus but now my eyes are fully trained and its like having a personal movie theater in my pocket. I don't know if I'm just seeing it weird but the screen looks a hell of a lot bigger than the advertised 60 inches. Currently i only have the iPod and composite connections but i cant wait for them to bring out the HDMI cable later this spring.
Pros:
-Awesome TV in my pocket
-Works with everything i own besides laptop(until i get the HDMI cable)
-Can now own people in reach while laying in bed
-Don't have to lay awkwardly in bed while watching TV; The screen rotates to fit you
Cons:
-Only thing i have it that it sticks out from my face more than the pictures make it appear. But not a big issue as i don't much care what i look like because the glasses are just that badass
Overall I'm going to give them a 9.7/10. If your even slightly interested in being cool id suggesting heading over to The Vuzix Website and checking out a pair of your own.